
Devourly
New member
So I just got my torpedo captor last week. Its a pretty interesting piece of gear. I am finding some things confusing though with the torpedo remote and wall of sound plugin.
First, I'm playing an Ibanez Pia into a Carvin Legacy 100w head. The head is plugged into the input of the torpedo, and the torpedo is routed to an input on my interface. I have strong signal coming into my DAW. But here's where my questions start.
How do you usually go about shaping your tone? I'm basically recording the output of the torpedo in my DAW. In order to shape the sound, I'm using the torpedo remote app by USB. Trying to find a cab I like, trying to shape the tone with the mic positions and blending mics in conjunction with experimenting with my amp dials. So far, I have not found a great sound. They all sound rather... cheap.
But I take the sound I have so far and then open the wall of sound plugin on my Guitar channel in my DAW. This instantly changes the sound completely. There doesn't seem to be a way to start the plugin out with everything at zero. I mean, I put every control I could find to zero and turned off all the extra processing and it still sounds vastly different when I bypass the plugin. What is the point of shaping your tone with the torpedo remote, if the wall of sound plugin completely throws off what you've done so far? As I said, I didn't find a GREAT sound, but I found one I could work with. But as soon as I use the plugin, its all gone. Woofy bass and harsh high end. How do you use the plugin to "enhance" the sound? Rather than change it entirely?
Am I not working in the right direction? How exactly should I start? With the wall of sound plugin? Then go and change it in torpedo remote? It really seemed to me that you should get the source sounding good before adding plugins.
And the wall of sound plugin is a little confusing. There seems to be no reverb control unless you're in simulation mode, but going back to arcade mode after turning it off changes the sound as well. Resets params and then you don't have access to them in arcade mode from what the pop up told me.
I just don't really like having so little control over the sound. Its doing things to the sound and I don't know how to undo them. I do like what I've heard so far. The first time I've ever heard a convincing 'cabinet involvement'. I think it could be really good once I figure out the challenging learning curve. I'd really like to know how to ditch the cheap honky sounds. Most of the music I listen to, the guitar is distorted for sure, but it sounds "clean". Like hi-fi sounding. Clean high end, tight low end. Currently I'm running into limp, dark high end, and if I try to add highs, it just gets harsh. And the low end is overpowering in the low mids. The low mids are way louder than I'd like them to be, but trying to compensate leaves it sounding very lifeless.
I'm thinking some of this may have to do with how I'm getting my amp sounds in the first place. I feel like maybe I should get my amp sounding like, lightly crunchy, and then buy a drive pedal or a compressor/sustain pedal to run in front of the amp to get more saturation. I've always heard that you need way less gain than you think, but even with my dirty channel's volume turned up to 7 out of 10, I still need to turn the gain knob up to like 7 or 8 to get a playable sound. That can't be right, right? Maybe a tubescreamer or something would help out with that? I feel like the cab sims sound honky and cheap because I'm not getting my amp sound right at the amp itself.
Anyone have any advice or guidance? Sorry for the wall of text, I've never had a load box before and I really don't know what the protocol is for Two Notes' products and plugins and such.
Thank you!
First, I'm playing an Ibanez Pia into a Carvin Legacy 100w head. The head is plugged into the input of the torpedo, and the torpedo is routed to an input on my interface. I have strong signal coming into my DAW. But here's where my questions start.
How do you usually go about shaping your tone? I'm basically recording the output of the torpedo in my DAW. In order to shape the sound, I'm using the torpedo remote app by USB. Trying to find a cab I like, trying to shape the tone with the mic positions and blending mics in conjunction with experimenting with my amp dials. So far, I have not found a great sound. They all sound rather... cheap.
But I take the sound I have so far and then open the wall of sound plugin on my Guitar channel in my DAW. This instantly changes the sound completely. There doesn't seem to be a way to start the plugin out with everything at zero. I mean, I put every control I could find to zero and turned off all the extra processing and it still sounds vastly different when I bypass the plugin. What is the point of shaping your tone with the torpedo remote, if the wall of sound plugin completely throws off what you've done so far? As I said, I didn't find a GREAT sound, but I found one I could work with. But as soon as I use the plugin, its all gone. Woofy bass and harsh high end. How do you use the plugin to "enhance" the sound? Rather than change it entirely?
Am I not working in the right direction? How exactly should I start? With the wall of sound plugin? Then go and change it in torpedo remote? It really seemed to me that you should get the source sounding good before adding plugins.
And the wall of sound plugin is a little confusing. There seems to be no reverb control unless you're in simulation mode, but going back to arcade mode after turning it off changes the sound as well. Resets params and then you don't have access to them in arcade mode from what the pop up told me.
I just don't really like having so little control over the sound. Its doing things to the sound and I don't know how to undo them. I do like what I've heard so far. The first time I've ever heard a convincing 'cabinet involvement'. I think it could be really good once I figure out the challenging learning curve. I'd really like to know how to ditch the cheap honky sounds. Most of the music I listen to, the guitar is distorted for sure, but it sounds "clean". Like hi-fi sounding. Clean high end, tight low end. Currently I'm running into limp, dark high end, and if I try to add highs, it just gets harsh. And the low end is overpowering in the low mids. The low mids are way louder than I'd like them to be, but trying to compensate leaves it sounding very lifeless.
I'm thinking some of this may have to do with how I'm getting my amp sounds in the first place. I feel like maybe I should get my amp sounding like, lightly crunchy, and then buy a drive pedal or a compressor/sustain pedal to run in front of the amp to get more saturation. I've always heard that you need way less gain than you think, but even with my dirty channel's volume turned up to 7 out of 10, I still need to turn the gain knob up to like 7 or 8 to get a playable sound. That can't be right, right? Maybe a tubescreamer or something would help out with that? I feel like the cab sims sound honky and cheap because I'm not getting my amp sound right at the amp itself.
Anyone have any advice or guidance? Sorry for the wall of text, I've never had a load box before and I really don't know what the protocol is for Two Notes' products and plugins and such.
Thank you!