TC Gmajor II Help....

  • Thread starter Thread starter Mizati20
  • Start date Start date
Mizati20

Mizati20

Active member
Got my Gmajor II in today, and I'm literally at a complete loss for words, the manual is absolute shit, doesn't even have a section that shows you have to build a basic multi-FX patch, anyone have experience with this unit that can get me pointed in the right direction? At this point any advice/help what-so-ever would be amazing, thanks fellas.
 
the g major 1, g major II, and g-force all have the same learning curve up front. if you expected a plug and play unit you've got another thing coming, its pretty powerful and has a ton of user selectable options inside options with even more options. to be honest they make it idiot proof by including the effects by the press of a button on the front panel to turn them on and off, you edit the presets by double tapping.

you basically have 0-128 user programmable modes, and you also have 0-128 pre-programmed channels with pre-determined settings from the factory to get you started or to find something simillar you like.

i only ever used 1-4 of the available 128 custom presets, but that is the basics. if you still dont understand then maybe it is not the unit for you - it was not that hard for me to figure out, just by messing around. you cannot hurt anything, and the best way to learn is to dive right in.
 
glpg80":2d7x1vqa said:
the g major 1, g major II, and g-force all have the same learning curve up front. if you expected a plug and play unit you've got another thing coming, its pretty powerful and has a ton of user selectable options inside options with even more options. to be honest they make it idiot proof by including the effects by the press of a button on the front panel to turn them on and off, you edit the presets by double tapping.

you basically have 0-128 user programmable modes, and you also have 0-128 pre-programmed channels with pre-determined settings from the factory to get you started or to find something simillar you like.

i only ever used 1-4 of the available 128 custom presets, but that is the basics. if you still dont understand then maybe it is not the unit for you - it was not that hard for me to figure out, just by messing around. you cannot hurt anything, and the best way to learn is to dive right in.

I wasn't expecting plug and play by any means at all... I just don't understand how to start with a blank patch, and build from the ground up, does it not work this way? I have to edit the patches that are already made? Even though your post was a little smug I appreciate the advice, I've been wanting to dive into the world of multi-FX processors for quite some time, definitely not gonna give up, it's my first night with it so I'm not expecting miracles or anything.... any other advice would be extremely welcome.
 
Download the editor from TC's site and use that. It'll be much easier than messing with the unit.
 
You don't build from a blank preset ,you modify one of the factory presets and
Save it to a user preset location.I have gmajor1 ,pretty sure the
2 works the same way.I agree the manuals TC sends with theses
Units sucks ass
 
megamike":2bpqkopx said:
You don't build from a blank preset ,you modify one of the factory presets and
Save it to a user preset location.I have gmajor1 ,pretty sure the
2 works the same way.I agree the manuals TC sends with theses
Units sucks ass

Exactly! That's the problem I first had, I wanted to make my own patch from scratch... :no:

You just take one that's close to what you want, and edit & save it... I also agree with glp80 I didn't even read the manual... I just messed with it till I figured out how it worked.

RR
 
Mizati20":o8ati2wg said:
glpg80":o8ati2wg said:
the g major 1, g major II, and g-force all have the same learning curve up front. if you expected a plug and play unit you've got another thing coming, its pretty powerful and has a ton of user selectable options inside options with even more options. to be honest they make it idiot proof by including the effects by the press of a button on the front panel to turn them on and off, you edit the presets by double tapping.

you basically have 0-128 user programmable modes, and you also have 0-128 pre-programmed channels with pre-determined settings from the factory to get you started or to find something simillar you like.

i only ever used 1-4 of the available 128 custom presets, but that is the basics. if you still dont understand then maybe it is not the unit for you - it was not that hard for me to figure out, just by messing around. you cannot hurt anything, and the best way to learn is to dive right in.

I wasn't expecting plug and play by any means at all... I just don't understand how to start with a blank patch, and build from the ground up, does it not work this way? I have to edit the patches that are already made? Even though your post was a little smug I appreciate the advice, I've been wanting to dive into the world of multi-FX processors for quite some time, definitely not gonna give up, it's my first night with it so I'm not expecting miracles or anything.... any other advice would be extremely welcome.

cool, seems like you will love it even more once you figure it out, i kept my g major for over 3 years :thumbsup:

it is possible to start with a blank patch - in the manual it states how to go from one mode (user presets) to the other (pre-determined) but it is not crystal clear in how to do it, this is how i did it.

by going to the last preset from the factory, and incrementing 1 more and you start back at 1, only it switches to custom presets and in this preset it could be anything. from there you select the effects you want for that block, whether you want the effects serial or parallel, and use the edit wheel to edit the patches settings (overall). double tap the effects button to open up the sub-menus for that particular effect and edit them - they are saved on the fly by using the edit wheel as an ok button.

the other way is like what most 99% everyone else does - find any patch close to what you want, and edit all of the parameters for it and save it as a custom preset to recall. to be honest you want to do it this way, as if you build a patch from scratch in a g-major you will get the axe-fx effect, where you spend 2.5 hours flumping through menus and not playing your guitar.

as far as midi call and recall, always do PC commands - it will save you alot of headache down the road. it can do either for recall, but i suggest not trying.
 
glpg80":l3v6tmuf said:
Mizati20":l3v6tmuf said:
glpg80":l3v6tmuf said:
the g major 1, g major II, and g-force all have the same learning curve up front. if you expected a plug and play unit you've got another thing coming, its pretty powerful and has a ton of user selectable options inside options with even more options. to be honest they make it idiot proof by including the effects by the press of a button on the front panel to turn them on and off, you edit the presets by double tapping.

you basically have 0-128 user programmable modes, and you also have 0-128 pre-programmed channels with pre-determined settings from the factory to get you started or to find something simillar you like.

i only ever used 1-4 of the available 128 custom presets, but that is the basics. if you still dont understand then maybe it is not the unit for you - it was not that hard for me to figure out, just by messing around. you cannot hurt anything, and the best way to learn is to dive right in.

I wasn't expecting plug and play by any means at all... I just don't understand how to start with a blank patch, and build from the ground up, does it not work this way? I have to edit the patches that are already made? Even though your post was a little smug I appreciate the advice, I've been wanting to dive into the world of multi-FX processors for quite some time, definitely not gonna give up, it's my first night with it so I'm not expecting miracles or anything.... any other advice would be extremely welcome.

cool, seems like you will love it even more once you figure it out, i kept my g major for over 3 years :thumbsup:

it is possible to start with a blank patch - in the manual it states how to go from one mode (user presets) to the other (pre-determined) but it is not crystal clear in how to do it, this is how i did it.

by going to the last preset from the factory, and incrementing 1 more and you start back at 1, only it switches to custom presets and in this preset it could be anything. from there you select the effects you want for that block, whether you want the effects serial or parallel, and use the edit wheel to edit the patches settings (overall). double tap the effects button to open up the sub-menus for that particular effect and edit them - they are saved on the fly by using the edit wheel as an ok button.

the other way is like what most 99% everyone else does - find any patch close to what you want, and edit all of the parameters for it and save it as a custom preset to recall. to be honest you want to do it this way, as if you build a patch from scratch in a g-major you will get the axe-fx effect, where you spend 2.5 hours flumping through menus and not playing your guitar.

as far as midi call and recall, always do PC commands - it will save you alot of headache down the road. it can do either for recall, but i suggest not trying.

Now that I know you basically just edit the presets things are WORLDS easier for me, I guess I was trying to figure out how to do something that wasn't really possible with the unit, or at least isn't explained in detail how to do.

I guess I'll do a mini review once I get more used to the unit and get it fully integrated into my rig, but I would have to say right away I'm not overly impressed with the unit as far as the quality of effects, my main lead sound is an MXR Black Label Chorus and an MXR Carbon Copy (obviously before getting the Gmajor) and I'm having a hell of a time getting anywhere close to how those two pedals sound on any of the chorus and delay settings, haven't even dove into anything else yet.

Cheers fellas, any other advice/tips and tricks are more then welcome!
 
IMHO the only good sound effects i ever experienced in the g-majors are the delays, reverbs, and pitch shifting. the GM_II has intelligent pitch shifting for key changes, but in order for it to be accurate your tuning AND your intonation had better be spot on, otherwise it will go haywire. the rest of the effects were working mans effects, - nothing i would bark over, but then i again i had a GM-I, not a II. so i cant really comment at all on this area :dunno:

one thing you have to know how to do to get any g-major I, II, AND g-force to sound right, is knowing how to set the levels correctly. you have input level control on the front, output control, and you have dB level cut/boost control for volume leveling between patches as well.

for example if you use a compressor effect for cleans it will be alot louder, so you have to use the padding dB level cut control internally for that effects patch to level the volume out, which could or could not throw off your other volume settings on other patches, and could make tone sucking a bitch if the input and output controls are not set correctly.

if your settings on all of these are fucked up it wont matter what effect you have running or pedals out front running it will always sound like ass. this problem as well as MIDI delay's of almost 1 second using CC commands with my g-major was the inevitable reason why i sold it.

the new g-system has a computer interface and the level setting is ALOT easier with the use of a computer, but it still has to be done.

i plan to someday get a g-force and go for round 2. but all of these tidbit's are qwerks that eventually you will find out the hard way - keep that manual - you will need it to keep you from pulling your hair out in the future :D
 
I've got the unit plugged into my serial loop, and the two level knobs on the front or set to where the amp is the same volume whether the unit is plugged in or not, and I have all my patches set to 0db so far since it says in the manual all the effects come stock at -6db to leave room for boosting. I am definitely no expert yet, but I would say I have the levels set pretty good, I think it may just take some getting used to, I haven't even began to figure out how to make the thing change presets with my midi pedal yet.

How difficult is that? Say I want to push button 1 on my MIDI Moose and have it go to my clean patch.

BTW, thanks so much for all your help man, sorry if I'm abusing your generosity, tell me to take a hike whenever you get annoyed :thumbsup:
 
Mizati20":3u6u3xxu said:
I've got the unit plugged into my serial loop, and the two level knobs on the front or set to where the amp is the same volume whether the unit is plugged in or not, and I have all my patches set to 0db so far since it says in the manual all the effects come stock at -6db to leave room for boosting. I am definitely no expert yet, but I would say I have the levels set pretty good, I think it may just take some getting used to, I haven't even began to figure out how to make the thing change presets with my midi pedal yet.

How difficult is that? Say I want to push button 1 on my MIDI Moose and have it go to my clean patch.

BTW, thanks so much for all your help man, sorry if I'm abusing your generosity, tell me to take a hike whenever you get annoyed :thumbsup:

its no problem, alot of useless information for me now since i dont own a g-major anymore and probably never will, i dont mind passing it on to someone that can use it :lol: :LOL: :thumbsup:

one mistake i made was doing it by ear - you need to look at the little dB meter on the screen and set all of it from scratch according to that - the manual will tell you how to set those levels to where they are supposed to be. if they are not budging when you play/almost on the verge of clipping with all the boosts and other pedals on in front of the unit then it is not setup correctly. you set it to clip with the loudest strumming you can do on your guitar and then back it down a bit.

MIDI connection with a GM_II may be a bit different than a GM_I. i can honestly say if you are experienced with MIDI and understand the purpose of channels and PC/CC commands and how to set the GM_II to accept them, then its not hard at all.

if you are a noob at MIDI, you're in for a bit of a learning curve and will spend alot of time with the manuals of your midi footswitch and the manual of the GM_II in the mod mode.

also, they didnt 100% get rid of the lag problem with the GM_II, if you use any (either auto wah, pitch shift, or phaser on the GM_II i cant remember? it is only one of them) effects and try to turn them on/off when changing patches via midi, there is still a delay. as long as you arent using that effect though they managed to get rid of the rest of the delay issues. the g-majors had delay problems with pitch shift and with auto wah as well.

do research on the TC site and you will quickly find out they are telling the GM_II owners to suck it and fuck off, they arent fixing the delay problems anytime soon. it only took them how many years to make a g-major II?
 
Back
Top