UA Friedman And Marshall Plugins

  • Thread starter Thread starter Nitrobattery
  • Start date Start date
Nitrobattery

Nitrobattery

Well-known member
I was given a temporary license to all of the UA plugins to do this video. And....now I'm totally screwed, because now I can't live without them. It's about to get expensive me thinks.

 
The UA stuff sounds crazy good to my ears as well... doesn't lose the high end and clarity that a lot of sims do. Have you compared it to using high quality speaker impulses and a real amp? If so, how do they fair?
 
Sounds amazing. Damn it, I need an Apollo Twin USB. :cry:
 
Your amp modeler sounds good but to be fair your mike'd amps at the end are not a good subjective example.

I can make 2 rubber bands sound like a Symphony with enough post production.
 
Chester Nimitz":ilpixxuf said:
Your amp modeler sounds good but to be fair your mike'd amps at the end are not a good subjective example.

I can make 2 rubber bands sound like a Symphony with enough post production.
Umm, okay, in that case it all blows. :confused:
 
Chester Nimitz":qjtyydwf said:
Your amp modeler sounds good but to be fair your mike'd amps at the end are not a good subjective example.

I can make 2 rubber bands sound like a Symphony with enough post production.

Wasn't that the point of his point regarding using the post production capabilities of the interface? He was showing how the natural sound is enhanced by the product or software suite.
 
Kapo_Polenton":3vw87wj3 said:
Chester Nimitz":3vw87wj3 said:
Your amp modeler sounds good but to be fair your mike'd amps at the end are not a good subjective example.

I can make 2 rubber bands sound like a Symphony with enough post production.

Wasn't that the point of his point regarding using the post production capabilities of the interface? He was showing how the natural sound is enhanced by the product or software suite.

+1

I was hoping that I had made that exaggeratedly obvious. Something to strive for in the next one I guess.
 
sounds great but I'm a little confused - is recording with plugins something special? I do this all the time on Pro Tools and Cubase - have for years. Never had any issues recording my guitar parts with amp sims as plugins in real time. Use external boost pedals too, no issues.
 
I think he was saying the UA plug-ins are amazing, and he's right. I havent heard the 2 he's speaking of, but I have almost all the plug-ins they have come up with, and they are as close to what they are replicating as you can get without buying the actual piece. I have a ton of others too and a lot of them are great, but I keep going back to the UA stuff. There are about a dozen of them that are my go-to PI's for EQ and compression/limiting and reverb. The complexity of some of them requires you to learn how to apply them (multiband mastering compressor) but its all stuff you need to familiarize yourself with if your gonna seriously record anyway.
Some of the best money I ever spent ;)
 
dstroud":1fb6uqlz said:
sounds great but I'm a little confused - is recording with plugins something special? I do this all the time on Pro Tools and Cubase - have for years. Never had any issues recording my guitar parts with amp sims as plugins in real time. Use external boost pedals too, no issues.

What the internal DSP in the Apollo allows you to do is run the UA plugins within the Apollo itself, so you can dial in a great sound in the UA Console, and then in real time simultaneously use the plugin while printing it. Doing a vocal track? Dial in a preamp plugin like it was a piece of hardware and record your take with it with zero latency. It's not so much about using a plugin, but being able to use a plugin that acts and responds like a piece of hardware would.
 
Nitrobattery":33iwcwha said:
What the internal DSP in the Apollo allows you to do is run the UA plugins within the Apollo itself, so you can dial in a great sound in the UA Console, and then in real time simultaneously use the plugin while printing it. Doing a vocal track? Dial in a preamp plugin like it was a piece of hardware and record your take with it with zero latency. It's not so much about using a plugin, but being able to use a plugin that acts and responds like a piece of hardware would.



Very good explanation.........the UA stuff sounds & feels great!
 
I found the Friedman plugins a bit tricky, due they are really bass heavy on startup.
The Appollo Twin is great. Running a Neve 1073 pre simulation to a Friedman Dirty Shirley with some EMT 140 reverb. OMFG.
You can still decide if you want to record this as it is, or just the DI signal etc.
BUT
Pricey. Putting it all together with the interface and all the great plugins, it can get really close to a BE1000 price.
 
Chester Nimitz":1a94renn said:
I can make 2 rubber bands sound like a Symphony with enough post production.


Then by all means, step right up and show us, Beethoven.
 
The Friedman UA plugin is made by Brainworx amd is awesome, the Marshall UA plugins are by Softube and O feel they lack the quality and realism in tone
 
I've got a local buddy who uses these same plugins for his tones. Got me interested in testing them out for myself after stumbling upon this thread.
 
Back
Top