Perfect replication would be the optimal way of doing things for studio work. What-you-hear-is-what-you-get. That's always the best way when doing sound design. If you can't hear what you're doing, that complicates everything a lot and makes things really slow and cumbersome. So the logical way around that is to figure out how to get that what-you-hear-is-what-you-get situation.
Hard disagree. No, it wouldn’t be the “optimal way,” at least not in my opinion. The purpose of recording high gain guitar is not necessarily achieving total accuracy in capturing the sound of the cab in the room. The purpose is whatever the people doing the recording want it to be. In my case, the purpose isn’t accuracy, it’s “getting cool tones that sound good.” And make no mistake those are entirely different pursuits.
You assume “directly translating the sound of the cab in the room as it hits your ears while you’re in the same room” directly to the mixing console is in any way desirable. For me it is not. At all. Serious question, have you ever been in the room with a multi-speaker guitar cab being driven by a high gain tone and tracked for recording?
Personally, I really like the tones I get in my mixes. But when I record cabs, the direct sounds from the cabs I hear in the room pretty much suck ass. In the room, cabs are garbled, overly directional, mid heavy to the point of sounding small, congested, overly gained up, and just… bad. But in the mix, through a mic and monitors? Totally different story. Those same cabs come through much more balanced, bigger and wider, and much more articulate. It’s an entirely different sound, and miles better than anything I hear in the room.
As far as your concern about me hearing what I’m doing? I record guitar at the console, listening through monitors, because that’s the best way to hear how the tone is going to sound to the listener when it’s done. What I hear in the control room *is* exactly what I get.