OK Tonemeisters, need input.. sound clip

  • Thread starter Thread starter HilltopExplosion
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I would lower the level of the guitar track. Seems quite a bit louder than the backing track.
It's an energetic and aggressive solo, but the mix is also a bit aggressive.
Sounded like you got a good recording of the solo, so you don't need to work on your signal chain and that's good.
In the raw stage, your close but try bring it down to fit with the rest of the track.
Your a good player as I've heard some of your other stuff and that's the hard part. You have that!!
 
Also, it sounds as if both tracks are competing for high end in the mix. Maybe try shelf in off a bit of the high end on the rythm track and see if that helps the solo sit better. Cool sh*t though
 
Distored":2vc8icqe said:
I would lower the level of the guitar track. Seems quite a bit louder than the backing track.
It's an energetic and aggressive solo, but the mix is also a bit aggressive.
Sounded like you got a good recording of the solo, so you don't need to work on your signal chain and that's good.
In the raw stage, your close but try bring it down to fit with the rest of the track.
Your a good player as I've heard some of your other stuff and that's the hard part. You have that!!

Bakonshakin":2vc8icqe said:
Also, it sounds as if both tracks are competing for high end in the mix. Maybe try shelf in off a bit of the high end on the rythm track and see if that helps the solo sit better. Cool sh*t though

Thanks for the input, much appreciated. :rock: I will lower the amp gain and redo the rhythm tracks, cut the picking rpm by half, cut the rhythm eq around 6k and lower master high freq eq and see how it goes and repost.. the solo was out of frustration :lol: :LOL: couldn't get a sound I liked, so I grit my teeth, snarled, and let the pick dust fly.. Recording is frustrating!
 
Honestly, that solo is perfect.
There's something in the high end of the backing track that Bakon pointed out. Hate to say it, but the backing track is what needs to have your attention.
Drop the gain on the guitar a little bit. Maybe try a dif backing track. But man, your playing is spot on (least of your worries).
Your mix is fine, just work with the mastering end of it.
Leave your guitar track alone - and play with eq's and leveling, limiting and stuff like that of the back track and the final mix.
 
There's an issue and I don't think it's your guitars. At least I wouldn't start there.

I'm hearing some nasty highs on what could be a cymbal or hi-hat. It's so bad that it's coming in as noise.

The guitar seems to sound pretty good and the playing was shred-a-licious.

Here's what I'd do:
1-Turn off processing (eq, compression etc)
2-Start with the drums, lower everything else to -infinity on the faders
3-Get the entire drums kit to -18dbfs max. I know it sounds low, but believe me, gain-staging works wonders.
4-Bring in the bass (I'm not sure it exists in the mix the way it currently is). Balance the bass with kick drum. Pan it straight down the middle or close to it.
5-Bring in the rhythm guitars. I like to pan them hard right and hard left if you have 2 tracks. If you only have one, experiment with panning it right.
6-Bring in the lead. Pan it to the left but keep it close to the middle. Often times, you won't need to reduce the level. Simply panning it off-center will help it sit in the mix better.

Before you do anything else fx-wise make sure the mix sounds pretty good with nothing but panning and levels. The next step is to look for instruments competing for the same sonic space and using EQ to carve out a some space.

God! I can go on all day like this. Give that a whirl.
 
Vrad":znjbtnnp said:
There's an issue and I don't think it's your guitars. At least I wouldn't start there.

I'm hearing some nasty highs on what could be a cymbal or hi-hat. It's so bad that it's coming in as noise.

The guitar seems to sound pretty good and the playing was shred-a-licious.

Here's what I'd do:
1-Turn off processing (eq, compression etc)
2-Start with the drums, lower everything else to -infinity on the faders
3-Get the entire drums kit to -18dbfs max. I know it sounds low, but believe me, gain-staging works wonders.
4-Bring in the bass (I'm not sure it exists in the mix the way it currently is). Balance the bass with kick drum. Pan it straight down the middle or close to it.
5-Bring in the rhythm guitars. I like to pan them hard right and hard left if you have 2 tracks. If you only have one, experiment with panning it right.
6-Bring in the lead. Pan it to the left but keep it close to the middle. Often times, you won't need to reduce the level. Simply panning it off-center will help it sit in the mix better.

Before you do anything else fx-wise make sure the mix sounds pretty good with nothing but panning and levels. The next step is to look for instruments competing for the same sonic space and using EQ to carve out a some space.

God! I can go on all day like this. Give that a whirl.
Great post! Hence forth, you should end all of your posts with "put that in your pipe and smoke it." :yes:

In all seriousness, great advice there.
 
Bronco":3qsj4h4o said:
Vrad":3qsj4h4o said:
There's an issue and I don't think it's your guitars. At least I wouldn't start there.

I'm hearing some nasty highs on what could be a cymbal or hi-hat. It's so bad that it's coming in as noise.

The guitar seems to sound pretty good and the playing was shred-a-licious.

Here's what I'd do:
1-Turn off processing (eq, compression etc)
2-Start with the drums, lower everything else to -infinity on the faders
3-Get the entire drums kit to -18dbfs max. I know it sounds low, but believe me, gain-staging works wonders.
4-Bring in the bass (I'm not sure it exists in the mix the way it currently is). Balance the bass with kick drum. Pan it straight down the middle or close to it.
5-Bring in the rhythm guitars. I like to pan them hard right and hard left if you have 2 tracks. If you only have one, experiment with panning it right.
6-Bring in the lead. Pan it to the left but keep it close to the middle. Often times, you won't need to reduce the level. Simply panning it off-center will help it sit in the mix better.

Before you do anything else fx-wise make sure the mix sounds pretty good with nothing but panning and levels. The next step is to look for instruments competing for the same sonic space and using EQ to carve out a some space.

God! I can go on all day like this. Give that a whirl.
Great post! Hence forth, you should end all of your posts with "put that in your pipe and smoke it." :yes:

In all seriousness, great advice there.

:lol: :LOL:

Thanks man! I've posted so many "How does this sound" threads over the years. Folks are seldom specific enough. I used to get a lot of "I like it but something sounds xxxx" so I figured I'd get as specific as possible :D
 
Vrad! UGH!.. MY NUTS!! You just kicked them! and did somebody say smoke... and pipe? :lol: :LOL: I REALLY appreciate the input and help! :thumbsup: I will take everything you said and try to apply to my tracks and repost. I'm going to put this one on the back burner and use BE100 solo test 4 in the other thread. I will come back to this one when I figure out what the hell I'm doing. Thanks everyone and especially Vrad for the info. Can't say thanks enough!
 
HilltopExplosion":zcqiaye2 said:
Vrad! UGH!.. MY NUTS!! You just kicked them! and did somebody say smoke... and pipe? :lol: :LOL: I REALLY appreciate the input and help! :thumbsup: I will take everything you said and try to apply to my tracks and repost. I'm going to put this one on the back burner and use BE100 solo test 4 in the other thread. I will come back to this one when I figure out what the hell I'm doing. Thanks everyone and especially Vrad for the info. Can't say thanks enough!

Any time man. Glad I could help. PM me if you want.
 
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